Recent content by scuti

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    ✔️ WTB [1.13c] Trang-oul Belt

    I have my ports forwarded, made a TCP/IP game, and DM'd Manny my IP address. Main thing to be careful of is keeping the traded item in your inventory if you flip between PlugY and no PlugY. Don't put the item in your stash yet, keep it in your character's inventory until you re-enable PlugY.
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    ✔️ WTB [1.13c] Trang-oul Belt

    Slaine the Sorceress finds that her Necromancer came back as a lich.
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    ✔️ WTB [1.13c] Trang-oul Belt

    Sure I can part with the Warcry lifer. Sent you a DM.
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    ✔️ WTB [1.13c] Trang-oul Belt

    Sure I can be around then. I might be playing with a friend around that time. Give me an idea of what you want because I'll have Shared Stash disabled for online play.
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    ✔️ WTB [1.13c] Trang-oul Belt

    Looking to complete my Trang-oul set, but I notice I don't have Trang-oul's Girth.
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    Assertion failure in 1.09b?

    Already doing this without Singling. Also tried without PlugY. Also no Windows (using Wine).
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    Assertion failure in 1.09b?

    Is it just me or does the game fail to create a Sorceress (and possibly Necromancer) character if the -act5 parameter is passed to the game? Steps: 1. In Cactus, add the '-act5' as a launch parameter for Diablo II. 2. Go to Single Player 3. Create a new Sorceress. On the loading screen, the...
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    [1.10] Destroyer Mahakassapa (Necro) [Level 32 | A1 NM | Lod | Hardcore | Retired]

    I had modern RPGs in mind when I mentioned the crafting system. E.G the player disassembles the drops from monsters into "armor scraps", "leather straps", "(monster) claw/fang/part", "divine fragment" and these components are stackable to x999. The player goes to the blacksmith and requests...
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    [1.10] Destroyer Mahakassapa (Necro) [Level 32 | A1 NM | Lod | Hardcore | Retired]

    Modern gaming doesn't lack virtue. It's generally understood in game design that grinding can pad the game length without meaningful content. It's fair to say that people get games for new stories, characters, and scenarios while the game items are means to an end. A robust crafting system...
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    [1.10] Destroyer Mahakassapa (Necro) [Level 32 | A1 NM | Lod | Hardcore | Retired]

    Even on the rares and crafts, we see things a lot differently. (RNG as a source of frustration, especially with Diablo II style crafting.) It's been a while since I've played: I think one of the cool things about Median XL was being able to patch up okay-ish rolls into something good with...
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    [1.10] Destroyer Mahakassapa (Necro) [Level 32 | A1 NM | Lod | Hardcore | Retired]

    It looks like this thread explains the difference between how we perceive RNG and gaming. I enjoy Rune Words specifically because it represents incremental deterministic progress towards a desired game item. Because my highlight of the game was never about the 'dopamine hit' of a drop as it was...
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    New Cactus user, RuneWords lover, and Necromancer fan

    I don't use D2Stats.
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    New Cactus user, RuneWords lover, and Necromancer fan

    The biggest 'gotcha' I had with setting up platforms was the confusion between the `Platform` folder and the current state of Diablo II folder set by Cactus. Other than that, I had BaseMod set up first, then added PlugY.
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    New Cactus user, RuneWords lover, and Necromancer fan

    @BrecMadak I didn't have trouble getting BaseMod and PlugY working together. BaseMod is loaded first, then in BaseMod.ini I have PlugY.dll added like so [ExtraDll3] Enabled=1 LoadDll3="PlugY.dll" (I arbitrarily picked this field. I doubt ExtraDll1 and ExtraDll2 make any difference.)
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    ✔️ WTB Gull Dagger (1.09 or 1.10) ⇄ [1.13/c] Blade of Ali Baba, or others

    Sounds good. Let me know which one of us gives first.
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